Table of Contents

Class GameAnalyticsModule

Namespace
Titipi.MocaLib

Wraps the GameAnalytics SDK for design events and resource economy tracking.

public static class GameAnalyticsModule
Inheritance
GameAnalyticsModule
Inherited Members

Properties

IsInitialized

Whether the module has been successfully initialized.

Initialization

Initialize()

Initializes the GameAnalytics SDK using the credentials configured in the GameAnalytics settings asset.

Methods

LogEvent(string)

Logs a named design event with no additional data.

LogEvent(string, Dictionary<string, object>)

Logs a named design event with custom parameters.

LogResourceSink(string, float, string, string)

Logs a resource sink event — the player spent amount units of currency (e.g., spent coins, consumed gems).

LogResourceSource(string, float, string, string)

Logs a resource source event — the player gained amount units of currency (e.g., earned coins, received gems).