Method LogEvent
LogEvent(string)
Logs a named design event with no additional data.
public static void LogEvent(string eventName)
Parameters
eventNamestring
LogEvent(string, Dictionary<string, string>)
Logs a named design event with string key-value parameters.
Values are widened to object before being sent to the GameAnalytics SDK,
which only accepts IDictionary<string, object>.
public static void LogEvent(string eventName, Dictionary<string, string> data)
Parameters
eventNamestringdataDictionary<string, string>
LogEvent(string, Dictionary<string, object>)
Logs a named design event with custom parameters.
public static void LogEvent(string eventName, Dictionary<string, object> data)
Parameters
eventNamestringdataDictionary<string, object>